

To recapture the success and popularity of the first game, Dennaton may need to return to its stripped-down and more basic formula, telling a simpler story in a shorter game with smaller, more finely-honed maps. With teasers and other suggestions that Hotline Miami 3 may be being developed, such a sequel is left in a tricky situation.

One particularly controversial scene, which resulted in Hotline Miami 2 being refused classification in Australia, was also considered by some to be in poor taste and unnecessary to the plot. Instead of switching between two playable characters like in the first game, the sequel encompassed over a dozen, and while some reviewers felt this made for an ingenious time-shifting narrative, others felt it was confusing and poorly paced. The game’s retro pixel art style and gaudy, neon color palette contrasts jarringly with its uncompromising violence, further adding to its unique and mind-bending style.

Throughout the game his perception of reality deteriorates, with the corpses of his victims appearing and even speaking to him, and other mask-wearing characters appearing in his home to torment him. The casualties of Jacket’s murder spree are seemingly violent thugs, but little other explanation is offered for why he is so willing to massacre them. A rubber chicken mask is delivered to the player character – who fans have dubbed “Jacket” – which he wears while committing the atrocities, although other masks can be unlocked later which provide different boosts and abilities.
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It may not be out for awhile though as Söderström added, "We've barely begun working on it though, still got things we need to patch with the first game, so that's the main priority right now.Taking inspiration from the work of David Lynch and also from the 2011 movie Drive, the game puts players in control of an unnamed protagonist who receives mysterious phone calls at his apartment, encouraging him to go to various locations and slaughter the people he finds there.
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Previously Söderström said in an interview with Eurogamer that Hotline Miami's DLC would be "about as long as the full game." We asked if this DLC had been expanded into a full, standalone game, to which he replied, "Yeah, it seems like it will end up bigger (in terms of the number of levels we've got planned) than the first, so it feels reasonable to release it as a full game rather than a DLC." Looks like a couple of them might do more tracks for the sequel, but we've been looking at some other bands as well.

"Last time we had nine different musicians doing the soundtrack. "Music wise I'm not sure for the second game yet," he said. When asked if by "we" he meant himself and Hotline Miami guest composer/indie game developer Jasper Byrne, Söderström clarified that he was simply referring to the studio, Dennaton Games. The announcement came over Twitter where Söderström said, "Working while listening to the sweet tunes of a preliminary Hotline Miami 2 soundtrack that we've put together during the weekend." Hotline Miami creator Jonatan "Cactus" Söderström has officially revealed a sequel to his award winning colourful killing spree simulator.
